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Software jobs in United Kingdom

Senior Software Engineer, visionOS UI Frameworks - Apple Vision Pro

The Design Project

Greater London
On-site
GBP 90,000 - 140,000
Today
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Technology Asset & Service Governance Specialist

Domestic & General Group

Greater London
Hybrid
GBP 50,000 - 70,000
2 days ago
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Contract Senior Software Engineer – eDV Cleared

Searchability

Greater London
On-site
GBP 80,000 - 100,000
2 days ago
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Senior Software Engineer – eDV Cleared

Searchability

Greater London
On-site
GBP 85,000 - 100,000
2 days ago
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Software Engineer III, Copilot Agents GitHub

Coding Black Females Ltd

United Kingdom
Remote
GBP 60,000 - 85,000
2 days ago
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Software Team Lead – eDV Cleared

Searchability

Greater London
On-site
GBP 80,000 - 100,000
2 days ago
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Managing Director

Jonas Software

Greater London
On-site
GBP 85,000 - 120,000
Yesterday
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Managing Director

Vesta Software Group

Greater London
On-site
GBP 90,000 - 130,000
Yesterday
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Customer Success Account Manager

Greycon Ltd

Greater London
Remote
GBP 50,000 - 70,000
2 days ago
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.NET Software Engineer

UNIT4 NV

Greater London
Hybrid
GBP 50,000 - 70,000
2 days ago
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SAM Specialist

Virgin Money

Glasgow
Hybrid
GBP 40,000 - 50,000
2 days ago
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Engineering Director

Inductosense Limited

Bristol
On-site
GBP 125,000 - 150,000
2 days ago
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Senior Software Developer – SC Cleared

Searchability

Worcester
Hybrid
GBP 50,000 - 70,000
2 days ago
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Senior Software Developer – SC Cleared

Searchability

Bristol
Hybrid
GBP 50,000 - 70,000
2 days ago
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Graduate Software Engineer

CCL Logistics Ltd

Bellshill
Hybrid
GBP 25,000 - 35,000
Yesterday
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Software Architect

Merantix Aicampus

United Kingdom
On-site
GBP 80,000 - 110,000
Yesterday
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Software Architect

Autodesk, Inc.

United Kingdom
On-site
GBP 80,000 - 110,000
Yesterday
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Head of Software Development

Hireful Ltd

Exeter
Hybrid
GBP 85,000 - 90,000
Yesterday
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Principal Designer - Health & Safety

The Design Project

Stevenage
On-site
GBP 65,000 - 85,000
2 days ago
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Software Developer

MPL Claims Limited

Colchester
On-site
GBP 80,000 - 100,000
2 days ago
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Software Engineer (Product Platforms & Front-End Experience)

MPL Claims Limited

Colchester
On-site
GBP 80,000 - 100,000
2 days ago
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Software Engineer C++

SII Group

England
On-site
GBP 40,000 - 60,000
2 days ago
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Senior Staff Engineer New Bristol, UK

Applied Intuition Inc.

Bristol
On-site
GBP 60,000 - 90,000
2 days ago
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ITV Apprentice- Software Engineer

ITV

Leeds
Hybrid
GBP 20,000 - 25,000
2 days ago
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Senior Software Engineer – eDV Cleared

Searchability

England
On-site
GBP 68,000 - 80,000
2 days ago
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Senior Software Engineer, visionOS UI Frameworks
The Design Project
Greater London
On-site
GBP 90,000 - 140,000
Full time
Today
Be an early applicant

Job summary

A leading technology company is seeking a Senior Software Engineer specializing in visionOS UI frameworks in London. The role involves designing and implementing scalable UI frameworks for interactive experiences, collaborating closely with designers, and working with new technologies to enhance user interaction. Candidates should have extensive experience in API development and proficiency in Swift, Objective-C, and C++. This position offers a competitive salary and the opportunity to work on innovative projects in the field of spatial computing.

Benefits

Generous paid time off
Retirement savings plan
Employee stock purchase plan
Professional development opportunities
On-site amenities like cafeterias and fitness centers

Qualifications

  • Significant professional experience in software development.
  • Proven track record in developing APIs, frameworks, or libraries.
  • Demonstrated experience in developing latency-critical, interactive UI software.

Responsibilities

  • Design, implement, and maintain robust and scalable UI frameworks for visionOS.
  • Collaborate with Human Interface Designers to integrate innovative interaction concepts.
  • Write high-quality, maintainable code adhering to Apple's standards.

Skills

Proficiency in Swift
Proficiency in Objective-C
Proficiency in C++
Strong understanding of UI software development principles
Excellent problem-solving and debugging skills

Education

BS/MS in Computer Science or related field
Job description
Senior Software Engineer, visionOS UI Frameworks - Apple Vision Pro

Apple

Full_time • London, United Kingdom

Job Title: Senior Software Engineer, visionOS UI Frameworks - Apple Vision ProCompany: AppleLocation: London, England, United KingdomJob Type: Full-TimeCategory: Software Engineering / UI FrameworksDate Posted: February 06, 2026Experience Level: Senior (5-10 years)Remote Status: On-site

  • Develop and build foundational frameworks for the next generation of interactive experiences on Apple's spatial computing platform, Apple Vision Pro.
  • Contribute to the definition and implementation of intuitive, privacy-compliant interactions for a groundbreaking spatial computing platform.
  • Collaborate closely with human interface designers and cross-functional software teams to solve complex problems in spatial computing and augmented reality.
  • Work with cutting-edge technologies including Spatial Computing, Augmented Reality (AR), RealityKit, UIKit, and SwiftUI to create novel products.

📝 Enhancement Note: This role is for a Senior Software Engineer focused on UI Frameworks for Apple Vision Pro, indicating a high level of technical expertise and a significant impact on user experience and developer capabilities within Apple's nascent spatial computing ecosystem. The emphasis on "frameworks" suggests a focus on building reusable components, APIs, and underlying systems that enable other developers and internal teams to create applications and features.

📈 Primary Responsibilities
  • Design, implement, and maintain robust and scalable UI frameworks for visionOS, ensuring a seamless and intuitive user experience.
  • Collaborate with Human Interface Designers to translate innovative interaction concepts into functional framework components, integrating eye, hand, and accessory input.
  • Write high-quality, maintainable code in Swift, Objective-C, and C++, adhering to Apple's coding standards and best practices.
  • Work across the full software stack, from UI layer down to system integration protocols, to ensure optimal performance and reliability.
  • Identify, diagnose, and resolve complex technical issues across multiple systems, demonstrating a strong understanding of system integration.
  • Contribute to the architectural decisions for UI frameworks, ensuring they are performant, extensible, and privacy-compliant.
  • Partner with other software teams to integrate frameworks and ensure compatibility and seamless functionality across the platform.
  • Proactively research and champion new technologies and methodologies to enhance the capabilities of Apple's spatial computing UI.

📝 Enhancement Note: The responsibilities highlight a deep dive into framework development, emphasizing the creation of core components that define user interaction and product look-and-feel. The need to work "across the full spectrum, from the UI down to the protocols and system integration layers" signifies a role requiring both breadth and depth of technical knowledge, from high-level user interface design to low-level system interactions.

🎓 Skills & Qualifications

Education:

  • BS/MS in Computer Science or a related technical field, or equivalent practical experience.

Experience:

  • Significant professional experience in software development.
  • Proven track record in developing APIs, frameworks, or libraries.
  • Demonstrated experience in developing latency-critical, interactive UI software.

Required Skills:

  • Proficiency in Swift, Objective-C, and C++.
  • Strong understanding of UI software development principles and best practices.
  • Experience with API and framework design and implementation.
  • Ability to develop latency-critical, interactive user interface software.
  • Excellent problem-solving and debugging skills.
  • Comfort working across multiple system layers, from UI to system integration.

Preferred Skills:

  • Broad exposure to and experience with Apple's UI frameworks, including SwiftUI, UIKit, and CoreAnimation.
  • Proven expertise in building and shipping high-quality software products.
  • Ability to diagnose and resolve issues across complex, multi-system environments.
  • Exceptional attention to detail, creativity, and a passion for building exceptional user experiences.
  • Familiarity with spatial computing concepts, augmented reality (AR), and related technologies like RealityKit.

📝 Enhancement Note: The qualifications emphasize a strong foundation in software engineering with a specific focus on UI development, API/framework creation, and performance-critical systems. The preference for experience with Apple's existing UI frameworks suggests a need for candidates who can hit the ground running and leverage existing knowledge within the Apple ecosystem, while also being open to pioneering new interaction paradigms for spatial computing.

  • Demonstrate significant contributions to API or framework development through code samples, documentation, or project descriptions.
  • Showcase experience in building latency-critical, interactive UI software, ideally with examples of performance optimization.
  • Provide evidence of working with Swift, Objective-C, or C++ in complex software projects.
  • Highlight projects that required deep system integration or working across multiple software layers.

Process Documentation:

  • Examples of how you have documented APIs or frameworks for internal or external developers.
  • Case studies or project descriptions detailing your approach to designing and implementing interactive UI systems.
  • Illustrations of your problem-solving process for diagnosing and resolving complex software issues.

📝 Enhancement Note: For a Senior Software Engineer role focused on frameworks, a portfolio demonstrating architectural thinking, API design, and robust implementation is crucial. Candidates should be prepared to articulate their design decisions, trade-offs, and the impact of their work on downstream developers and end-users, especially in performance-sensitive applications.

Salary Range:

  • Given the seniority of the role and its location in London, a competitive salary range for a Senior Software Engineer with 5-10 years of experience in specialized UI frameworks would typically fall between £90,000 and £140,000 per annum. This estimate is based on industry benchmarks for senior engineering roles in London's technology sector, considering the specialized nature of visionOS and Apple Vision Pro development.
  • Generous paid time off, including vacation, sick leave, and public holidays.
  • Retirement savings plan (e.g., company-matched pension scheme).
  • Employee stock purchase plan or equity options.
  • Access to Apple's employee discount programs on products and services.
  • Professional development opportunities, including training, conferences, and workshops.
  • On-site amenities (depending on office location) such as cafeterias, fitness centers, and wellness programs.

Working Hours:

  • Standard full-time working hours, typically 40 hours per week, with flexibility often available. Occasional overtime may be required to meet project deadlines, particularly during critical development phases.

📝 Enhancement Note: Salary ranges for senior engineering roles at top tech companies like Apple can vary significantly based on individual experience, specific team needs, and internal leveling. The provided range is an estimate for the London market for this experience level and specialization. Benefits are standard for large tech firms, with a focus on comprehensive well-being and financial security.

Industry: Consumer Electronics, Software, Technology ServicesCompany Size: Extremely Large (Over 100,000 employees)Founded: 1976Company Description: Apple Inc. is an American multinational technology company that designs, develops, and sells consumer electronics, computer software, and online services. It is known for its iconic hardware products like the iPhone, iPad, Mac, and Apple Watch, as well as its software ecosystems like iOS and macOS. Apple is a leader in innovation, design, and user experience, with a strong emphasis on creating products that are both powerful and intuitive.

Team Structure:

  • The Vision Products Group (VPG) is a specialized division within Apple focused on the development of spatial computing technologies, including Apple Vision Pro.
  • This team likely comprises highly specialized engineers, designers, and product managers working on cutting-edge hardware and software.
  • Reporting lines would typically be within engineering management, with close collaboration across design, research, and other product development teams.

Methodology:

  • Apple is known for its rigorous product development process, emphasizing design thinking, user-centricity, and extensive quality assurance.
  • Development often involves iterative prototyping, deep technical problem-solving, and a strong focus on performance, security, and privacy.
  • Collaboration is key, with cross-functional teams working closely together to achieve product vision.

📝 Enhancement Note: Apple's culture is renowned for its intense focus on product excellence, privacy, and user experience. For engineers, this translates to a demanding yet rewarding environment where innovation and attention to detail are paramount. The VPG team is at the forefront of a new computing paradigm, implying a fast-paced, highly collaborative, and intellectually stimulating work environment.

Operations Career Level: Senior Individual Contributor in Software Engineering. This role is focused on deep technical expertise and contribution to core platform technologies, rather than people management.Reporting Structure: The Senior Software Engineer will report to an Engineering Manager within the Vision Products Group (VPG). They will work closely with Principal Engineers and Architects, and collaborate extensively with Product Designers and other engineering teams.Operations Impact: The frameworks developed by this role will directly shape how millions of users and developers interact with Apple Vision Pro and future spatial computing products. This includes defining the fundamental user interface paradigms, interaction models, and developer APIs for a completely new platform, influencing the success and adoption of Apple's spatial computing ecosystem.

  • Technical Specialization: Deepen expertise in UI frameworks, spatial computing, AR, and related low-level system technologies, potentially becoming a leading expert or architect in these domains.
  • Cross-Team Collaboration: Gain exposure to and collaborate with various Apple teams, including those working on hardware, core operating systems, and application development, broadening understanding of the entire product lifecycle.
  • Leadership in Innovation: Take on technical leadership roles in defining new interaction models and framework features for future generations of Apple's spatial computing products.
  • Mentorship: Mentor junior engineers, sharing expertise in UI development, framework design, and Apple's development methodologies.

📝 Enhancement Note: This role represents a significant opportunity for a senior engineer to make a lasting impact on a new and transformative technology platform. Growth is primarily along a technical leadership path, focusing on deepening expertise and influencing the direction of Apple's spatial computing efforts.

Office Type: Primarily on-site, within Apple's state-of-the-art research and development facilities.Office Location(s): London, England, United Kingdom. Specific office campus details would be provided during the application process.

Workspace Context:

  • The workspace is designed to foster collaboration and innovation, with access to cutting-edge hardware and development tools.
  • Engineers will be equipped with the necessary hardware (e.g., development Macs, Apple Vision Pro units) and software licenses to perform their duties effectively.
  • Opportunities for close collaboration with designers and other engineers will be readily available, encouraging a dynamic and interactive work environment.

Work Schedule: The role is based on a standard full-time work schedule, likely around 40 hours per week. While core hours are expected, Apple often offers a degree of flexibility to accommodate individual working styles and project needs, provided that collaboration and team commitments are met.

📝 Enhancement Note: The on-site requirement in London is typical for roles involving highly sensitive, cutting-edge hardware and software development, ensuring collaboration and security. The environment is expected to be highly resourced, supporting deep technical work and rapid iteration.

Interview Process:

  • Initial Screening: HR or recruiter call to assess basic qualifications, interest, and cultural fit.
  • Technical Phone Screen: A call with an engineer to discuss experience, problem-solving approach, and core technical skills (e.g., Swift, C++, UI concepts).
  • On-site/Virtual On-site Interviews: A series of interviews (typically 4-6 sessions) covering:
    • Coding Challenges: Live coding exercises in Swift or C++ focusing on algorithms, data structures, and UI implementation.
    • System Design: Designing scalable UI frameworks or components, considering performance, maintainability, and extensibility.
    • Behavioral/Situational Questions: Assessing problem-solving, collaboration, handling ambiguity, and leadership potential.
    • Specialized Topics: Deep dives into AR, spatial computing, specific Apple frameworks (SwiftUI, UIKit), and latency-critical systems.
    • Hiring Manager/Team Lead Interview: To assess overall fit, vision alignment, and role expectations.
  • Final Round: Potentially a discussion with a senior leader or director.
  • Highlight Framework Contributions: Focus on projects where you designed or significantly contributed to APIs, libraries, or frameworks. Detail the problem you solved, your design choices, and the impact.
  • Showcase UI/Interaction Expertise: Present examples of interactive UI software, especially those with performance constraints or novel interaction patterns. Explain your approach to achieving low latency and a smooth user experience.
  • Code Quality: If sharing code repositories, ensure they are well-documented, follow best practices in Swift/Objective-C/C++, and demonstrate clean architecture.
  • Problem-Solving Case Studies: Be ready to walk through complex technical challenges you've faced, detailing your diagnostic process, the solutions implemented, and the lessons learned.
  • Apple Frameworks Experience: Explicitly mention and demonstrate experience with SwiftUI, UIKit, CoreAnimation, or related Apple technologies.
  • Algorithms & Data Structures: Review common algorithms and data structures, practicing implementation in Swift.
  • System Design for UI: Prepare to design scalable and performant UI systems, considering aspects like rendering, event handling, state management, and cross-platform compatibility.
  • Object-Oriented Design: Sharpen your skills in object-oriented design principles and patterns, crucial for framework development.
  • Concurrency & Performance: Understand concepts related to multithreading, concurrency, and performance optimization in C++, Objective-C, and Swift.
  • Spatial Computing Concepts: Familiarize yourself with the basic principles of spatial computing, AR, and VR, and how UI/UX differs in these environments.

📝 Enhancement Note: Apple's interview process is known for its rigor and depth. Candidates should prepare for in-depth technical discussions, coding challenges, and system design problems. A strong portfolio that clearly articulates impact and technical leadership is essential for this senior role.

Primary Tools:

  • Programming Languages: Swift, Objective-C, C++.
  • Development Environment: Xcode (integrated development environment for macOS, iOS, iPadOS, watchOS, tvOS, and visionOS).
  • Version Control: Git.
  • Build Systems: Xcode Build System, potentially custom internal build tools.

Analytics & Reporting:

  • Internal Apple tools for performance profiling, debugging, and usage analytics.
  • Tools for monitoring framework stability and identifying regressions.

CRM & Automation:

  • Internal systems for bug tracking (e.g., similar to JIRA but Apple-specific).
  • Tools for continuous integration and continuous deployment (CI/CD) pipelines within Apple's infrastructure.
  • Automation frameworks for testing UI components and system integration.

📝 Enhancement Note: The technology stack is heavily centered around Apple's proprietary development tools and languages. Proficiency in Xcode and mastery of Swift, Objective-C, and C++ are non-negotiable. Experience with internal Apple development workflows and tools is an advantage.

Operations Values:

  • Innovation & Creativity: A drive to push boundaries and envision new possibilities for human-computer interaction.
  • Excellence & Craftsmanship: A relentless pursuit of quality, detail, and polish in every aspect of the product.
  • User Focus: Deep empathy for the user and a commitment to creating intuitive, valuable, and delightful experiences.
  • Collaboration & Teamwork: A belief that the best work is achieved by diverse teams working together, sharing ideas, and challenging each other constructively.
  • Privacy: A fundamental commitment to protecting user privacy in all product designs and implementations.
  • Highly collaborative, with engineers working closely with designers, product managers, and other engineering disciplines.
  • Emphasis on constructive feedback, open communication, and a shared ownership of product success.
  • Cross-functional teams are the norm, with individuals expected to contribute beyond their immediate specialization when necessary.

📝 Enhancement Note: Apple's culture is deeply embedded in its products. The values of innovation, excellence, and user focus are critical for success in roles shaping new platforms like visionOS. A collaborative spirit is essential for navigating the complex interdependencies within Apple's product development.

  • Pioneering a New Platform: Developing frameworks for a nascent spatial computing platform presents unique challenges in defining interaction paradigms, user expectations, and technical possibilities.
  • Latency-Critical Performance: Ensuring an exceptionally smooth and responsive user experience in a 3D, real-time environment requires overcoming significant performance hurdles.
  • Balancing Innovation and Stability: Introducing groundbreaking features while maintaining the high level of stability and reliability expected from Apple products.
  • Cross-Disciplinary Integration: Seamlessly integrating UI frameworks with complex hardware (sensors, displays) and sophisticated software components (AR, OS features).
  • Deep Dive into Spatial Computing: Gain unparalleled expertise in the rapidly evolving field of spatial computing and augmented reality.
  • Mastery of Apple's Ecosystem: Become an expert in Apple's core technologies, frameworks, and development methodologies.
  • Impact on Future Products: Contribute to the foundational technology that will define Apple's future in spatial computing.
  • Exposure to World-Class Talent: Work alongside and learn from some of the brightest minds in the technology industry.

📝 Enhancement Note: The challenges are inherent to working on a revolutionary product category. The growth opportunities are substantial, offering a chance to shape the future of computing and develop deep expertise in a highly sought-after technical domain.

Strategy Questions:

  • "Describe a time you designed a complex API or framework. What were the key considerations, trade-offs, and how did you ensure its scalability and maintainability?" (Focus on API design, extensibility, and impact.)
  • "How would you approach designing a UI framework for a 3D spatial environment where input can come from eyes, hands, and accessories simultaneously? What are the biggest challenges?" (Demonstrate understanding of spatial interaction, latency, and multi-modal input.)
  • "Walk us through a challenging bug you encountered in a performance-critical UI system. How did you diagnose it, what was the root cause, and how did you fix it?" (Highlight debugging skills, understanding of performance bottlenecks, and systematic problem-solving.)

Company & Culture Questions:

  • "Why Apple, and specifically, why this role on the visionOS UI Frameworks team?" (Connect your passion for spatial computing, UI, and Apple's values.)
  • "How do you approach collaboration with designers and other engineering teams on highly innovative projects?" (Emphasize teamwork, communication, and a user-centric approach.)
  • "Apple prioritizes privacy. How would you ensure privacy considerations are integrated into the design of UI frameworks?" (Show awareness of privacy principles and their application in development.)
  • Focus on Impact: For each project, clearly articulate the problem solved, your specific contribution, the technologies used, and the measurable impact (e.g., performance improvements, developer adoption, user experience enhancements).
  • Showcase Framework Design: If possible, present examples of API designs, architectural diagrams, or code snippets that illustrate your approach to building reusable and robust software components.
  • Demonstrate Technical Depth: Be prepared to dive deep into the technical details of your projects, explaining design choices, trade-offs, and the underlying principles.
  • Tailor to Spatial Computing: If you have any experience with 3D graphics, AR/VR, or novel interaction paradigms, highlight these connections to the role's requirements.

📝 Enhancement Note: Preparation should focus on demonstrating deep technical expertise in UI frameworks, system-level thinking, and a strong understanding of performance-critical software development, all within the context of Apple's values and the emerging field of spatial computing.

To apply for this Senior Software Engineer position:

  • Curate Your Portfolio: Select 2-3 key projects that best demonstrate your experience in API/framework development, latency-critical UI software, and proficiency in Swift, Objective-C, or C++. Be ready to discuss your specific contributions and the impact of your work.
  • Tailor Your Resume: Emphasize achievements related to framework design, UI performance optimization, and experience with Apple technologies. Use keywords from the job description, such as "UI Frameworks," "Spatial Computing," "API Development," "latency-critical," and your proficiency in Swift, Objective-C, and C++.
  • Practice Technical Concepts: Review common algorithms, data structures, object-oriented design principles, and prepare for system design questions related to UI frameworks. Practice coding problems in Swift.
  • Research Apple's Vision: Familiarize yourself with Apple Vision Pro, its capabilities, and the emerging landscape of spatial computing. Understand Apple's commitment to privacy and user experience.

⚠️ Important Notice: This enhanced job description includes AI-generated insights and operations industry-standard assumptions. All details should be verified directly with the hiring organization before making application decisions.

Application Requirements

Candidates should have significant experience in software development and a track record of API and framework development. Proficiency in Swift, Objective-C, and C++ is required, along with a BS/MS in Computer Science.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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