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Technical jobs in United Kingdom

Lead Technical Artist - Shaders Brno, South Moravian, Czech Republic

Applied Intuition Inc.

Brighton
On-site
GBP 65,000 - 85,000
30+ days ago
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Lead Technical Artist - Shaders Brighton, England, United Kingdom

Applied Intuition Inc.

Brighton
On-site
GBP 55,000 - 70,000
30+ days ago

Senior Naval Architect

Expleo Group

United Kingdom
Hybrid
GBP 50,000 - 70,000
30+ days ago

Senior Infrastructure Support Engineer New Remote, UK

Mesh-AI Limited

City of London
Hybrid
GBP 80,000 - 100,000
30+ days ago

Solution Architect

PA Consulting Group

City of London
Hybrid
GBP 60,000 - 85,000
30+ days ago
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Embedded Software Manager

AnaVation LLC

Sheffield
On-site
GBP 60,000 - 85,000
30+ days ago

Lead Developer

Synergy Resourcing Solutions Limited

Wymondham
Hybrid
GBP 60,000 - 80,000
30+ days ago

Technical Lead

PA Consulting Group

Manchester
Hybrid
GBP 60,000 - 80,000
30+ days ago
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Wind Turbine Technician

Renewable Energy Systems Ltd

Cambridge
On-site
GBP 30,000 - 45,000
30+ days ago

Technical Subject Matter Expert (SME)

Amentum Services, Inc.

England
Hybrid
GBP 65,000 - 85,000
30+ days ago

Google Security Specialist

PA Consulting Group

Bristol
Hybrid
GBP 60,000 - 80,000
30+ days ago

Wind Turbine Technician

Renewable Energy Systems Ltd

Manchester
On-site
GBP 30,000 - 45,000
30+ days ago

Senior Data Engineer Riga, Latvia

GoCardless

City of London
Hybrid
GBP 56,000 - 85,000
30+ days ago

Technical Sales Associate

Anstar Ltd

City of London
On-site
GBP 30,000 - 45,000
30+ days ago

Technical Support Engineer

nLighten Technologies, Inc.

Milton Keynes
On-site
GBP 35,000 - 50,000
30+ days ago

Rotating Machinery Engineer

National Grid plc

Aberdeen City
On-site
GBP 63,000
30+ days ago

Quality Control Engineer

Onestopndt

United Kingdom
On-site
GBP 50,000 - 70,000
30+ days ago

Lead Corrosion Engineer

National Grid plc

Aberdeen City
On-site
GBP 63,000
30+ days ago

Wind Turbine Technician

Renewable Energy Systems

United Kingdom
On-site
GBP 30,000 - 45,000
30+ days ago

Senior Construction & Project Manager

Mileway Limited

City of London
On-site
GBP 70,000 - 90,000
30+ days ago

Head of Data Engineering

RWS Group

Maidenhead
On-site
GBP 90,000 - 120,000
30+ days ago

Technical Support Engineer

UK Tote Group

Manchester
On-site
GBP 60,000 - 80,000
30+ days ago

Senior Salesforce Developer - Public Sector Professional Multiple Cities

International Business Machines Corporation

City of London
On-site
GBP 70,000 - 90,000
30+ days ago

Area Technical Sales Manager

Syntegon Technology GmbH

Bristol
On-site
GBP 125,000 - 150,000
30+ days ago

Principal Naval Architect

Expleo Group

Plymouth
On-site
GBP 50,000 - 70,000
30+ days ago

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Lead Technical Artist
Applied Intuition Inc.
Brighton
On-site
GBP 65,000 - 85,000
Full time
30+ days ago

Job summary

A leading gaming studio in Brighton is seeking a skilled Lead Technical Artist specializing in shaders and materials. In this role, you will leverage your expertise in Unreal Engine 5 to drive material workflows, optimize performance, and collaborate with teams for AAA game development. The ideal candidate has over 7 years experience in the industry, with proven leadership in developing high-quality visuals. This position requires onsite presence at least 3 days a week.

Qualifications

  • Minimum 7+ years’ experience in the games industry, with at least 2 shipped AAA titles.
  • Proven track record as a Senior or Lead Shader/Material Artist.
  • Strong understanding of PBR workflows and material authoring.

Responsibilities

  • Define and drive the visual and technical quality bar for shaders and materials.
  • Lead R&D into UE5’s advanced rendering features.
  • Manage, mentor, and inspire a team of shader/material artists.

Skills

Expert-level proficiency in Unreal Engine 5 material editor
Strong leadership and mentoring skills
Expertise in shader/real-time material workflows
Understanding of PBR workflows

Tools

Substance Designer
Houdini
Job description
Lead Technical Artist - (Shader / Material)

Department: Art

Location: Brighton / Brno

Reports To: Technical Art Director

Job Type: Permanent

Who We Are

Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.

Job Summary

We are seeking a highly skilled Lead Shader / Material Artist with deep expertise in Unreal Engine 5. In this leadership role, you will define the standards for material workflows, drive innovation in look development, and collaborate with artists, technical teams, and engineering to achieve world-class visuals while maintaining optimal performance.

This position demands both artistic sensibility and strong technical problem‑solving, with mastery of UE5’s material editor, shader graph, Lumen, Nanite, and advanced rendering features.

In addition to leading internal team members, you will also oversee and collaborate with external co‑development partners, ensuring their work aligns with our creative vision, technical standards, and production goals.

Please note: we do require someone to be onsite at one of our studios at least 3 days a week.

Duties and Responsibilities
  • Define and drive the visual and technical quality bar for all shaders and materials in the project.
  • Establish a shader and material pipeline optimized for both high visual fidelity and real-time performance across platforms.
  • Lead R&D into UE5’s advanced rendering features (Lumen, Nanite, virtual texturing, runtime virtual shadows, etc.) to enhance the project’s material systems.
  • Partner with the Art Director to ensure materials support the game’s overall art direction and style.
  • Create and maintain a library of modular, reusable, and performant shaders and materials.
  • Develop complex materials for characters, environments, weapons, FX integration, and cinematics, working closely with these disciplines to ensure seamless integration across the project.
  • Work with lighting and rendering teams to achieve physically accurate, believable surfaces under dynamic lighting conditions.
  • Optimize materials for memory, draw calls, and runtime performance across platforms.
  • Manage, mentor, and inspire a team of shader/material artists and technical artists.
  • Review work, provide feedback, and set standards for quality and consistency.
  • Collaborate with external partners or outsourcing vendors to ensure materials meet AAA expectations.
Essential Skills, Attributes and Experience
  • Minimum 7+ years’ experience in the games industry, with at least 2 shipped AAA titles.
  • Proven track record as a Senior or Lead Shader/Material Artist on a large‑scale project.
  • Expert‑level proficiency in Unreal Engine 5 material editor, shader graph, and rendering pipeline.
  • Strong understanding of PBR workflows, physically-based shading models, and material authoring.
  • Hands‑on experience with Lumen, Nanite, and virtual texturing in UE5.
  • Ability to balance high visual fidelity with performance optimization.
  • Strong leadership, mentoring, and cross‑discipline collaboration skills.
Highly Desirable
  • Experience with procedural material workflows (e.g., Substance Designer, Houdini).
  • Knowledge of HLSL or shader programming for advanced customization.
  • Familiarity with real-time ray tracing and cinematic rendering in UE5.
  • Experience with material systems for multiplayer and large open worlds.
  • Passion for experimenting with new rendering techniques and staying ahead of industry trends.
Equal Employment Opportunity Statement

Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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