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Soundscape Designer

Larian Studios

Guildford

On-site

GBP 40,000 - 60,000

Full time

30+ days ago

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Job summary

A leading video game development company is looking for a Soundscape Designer to join their Guildford team. The role involves crafting the sound experience for their award-winning games, requiring strong experience in audio production, and collaboration with technical teams. Ideal candidates have a background in AAA titles and solid knowledge of mixing pipelines and Wwise mastery. Join an inclusive, passionate team committed to delivering high-quality gaming experiences.

Benefits

Collaborative environment
Experienced managerial team
Inclusive activities and support

Qualifications

  • Experience as a Sound Designer, Technical Sound Designer, or Mixing Engineer on a AAA title.
  • Proven ability in executing an Audio Vision.
  • Strong general audio production knowledge.

Responsibilities

  • Develop the overall Soundscape and mix of games.
  • Collaborate with the Technical Audio team.
  • Ensure compliance with loudness standards.

Skills

Audio Vision translation
Mixing pipelines
Game Audio pipeline knowledge
Wwise mastering
Job description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Soundscape Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Working on the overall Soundscape and the mix of our games based on the Audio Vision.
  • Translate the Vision into the Soundscape - the result our players will hear when playing our games.
  • Help designing and using interactive mixing systems to create the Soundscape of the Game.
  • Collaborate and align with the Technical Audio team.
  • Ensure the loudness standards and TRCs for all platforms are met.
  • Support all Endpoints.
  • Support the Audio Producer by estimating tasks and working and communicating correctly in Jira
  • Communicate with all other Audio Department team members to achieve the best results for the Soundscape.
Requirements
  • Full project loop as a Sound Designer, Technical Sound Designer or Mixing Engineer on a AAA title.
  • Solid execution of an Audio Vision
  • Solid in mixing pipelines and routines.
  • Solid understanding of the Game Audio pipeline from Asset to Soundscape
  • Solid general audio production knowledge: how assets are created, mixed and mastered
  • Solid mastering of Wwise
Nice to haves
  • Good communication skills.
  • Solid knowledge of linear mixing techniques.
What We Offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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