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Material Artist / Reviewer

Dubizzle Limited

Remote

GBP 60,000 - 80,000

Part time

10 days ago

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Job summary

A game development studio is seeking a skilled Material Artist / Reviewer to work on a freelance basis. You will review materials created in Substance Designer by external vendors, ensuring they meet visual quality and technical standards. The role is remote, but candidates must be located in specific Canadian provinces and available to work West Coast hours. Strong experience with procedural material creation and Unreal Engine is essential for success in this position.

Qualifications

  • 2+ years of experience in material artist or reviewer role.
  • Strong knowledge of Substance Designer and procedural material creation.
  • Understanding of material optimization for real-time rendering.
  • Experience with a shipped title, console or PC.
  • Excellent communication and feedback delivery skills.

Responsibilities

  • Review materials created in Substance Designer by external vendors.
  • Provide actionable, detailed feedback to ensure adherence to style guides.
  • Integrate approved materials into the engine.
  • Collaborate with technical artists to maintain pipeline efficiency.
  • Troubleshoot material issues.

Skills

Substance Designer
Procedural material creation
Unreal Engine
Excellent communication
Attention to detail

Tools

Perforce
Git
Job description

Location: UK
Residency Requirement: Candidates must reside in the UK
Employment Type:Contract

About Lakshya Digital

Established in 2004, Lakshya Digital, a Keywords Studio, is one of the leading interactive entertainment and game development services studios globally. With production studios in Gurgaon and Pune and business offices in Tokyo and San Diego, Lakshya delivers world-class art and game development solutions to top-tier clients worldwide.

About the Role

We are seeking a skilled Material Artist / Reviewer on a freelance basis. In this role, you will review and approve materials created in Substance Designer by external vendors, ensuring they meet visual quality, technical standards, and project style guidelines.

You will assess material graphs, evaluate texture quality, consistency, and performance impact, and provide clear, actionable feedback. You will also assist with integrating materials into the game engine, ensuring proper functionality and optimization.

Although this role is remote, successful candidates must be located in Ontario, Quebec, or British Columbia and must be available to work West Coast (PST) hours to align with our production teams.

Responsibilities and Duties
  • Review materials created in Substance Designer by external vendors for quality, consistency, and performance.
  • Provide actionable, detailed feedback to vendors to ensure adherence to project style guides and technical standards.
  • Integrate approved materials into the engine, ensuring correct setup, shader functionality, and optimization.
  • Collaborate closely with technical artists and environment/character teams to maintain pipeline efficiency.
  • Troubleshoot material issues and ensure consistent visual fidelity across the project.
  • Maintain documentation and communicate best practices for material creation and review.
Minimum Qualifications
  • 2+ year of experience in material artist or reviewer / outsourcing management role.
  • At least one shipped title (console, PC, or equivalent).
  • Strong knowledge of Substance Designer and procedural material creation.
  • Experience with Unreal Engine or a comparable real-time engine.
  • Understanding of material optimization for real-time rendering.
  • Excellent communication and feedback delivery skills.
  • Strong attention to detail and ability to maintain consistency across materials.
Preferred Qualifications
  • Prior experience managing or reviewing outsourced material teams.
  • Experience with shader authoring and engine integration.
  • Familiarity with version control tools such as Perforce or Git.
  • Knowledge of performance budgets and best practices for high-quality real-time materials.
Why Join Us?

At Lakshya Digital, you’ll work on high-quality projects alongside a passionate, global team of artists and developers. Your expertise will directly contribute to crafting visually consistent, immersive materials for players worldwide.

Role Information
  • Studio: Lakshya
  • Location: Americas, Canada
  • Area of Work: Art
  • Service: Create
  • Employment Type: Freelance
  • Working Pattern: Remote (Ontario, Quebec, or British Columbia only; West Coast hours required)
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