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A leading streaming platform company in the UK is seeking a Senior Software Engineer to architect core systems for enhancing the user experience. You will design performance-critical code for the UI engine, focusing on graphics and memory efficiency, while tackling complex systems-level challenges. This position requires strong skills in low-level programming and an understanding of hardware acceleration. Join us to help shape the future of television while contributing to a high-performance development environment.
Roku is the #1 TV streaming platform in the U.S., Canada, and Mexico, and we've set our sights on powering every television in the world. Roku pioneered streaming to the TV. Our mission is to be the TV streaming platform that connects the entire TV ecosystem. We connect consumers to the content they love, enable content publishers to build and monetize large audiences, and provide advertisers unique capabilities to engage consumers.
From your first day at Roku, you'll make a valuable - and valued - contribution. We're a fast-growing public company where no one is a bystander. We offer you the opportunity to delight millions of TV streamers around the world while gaining meaningful experience across a variety of disciplines.
At Roku, the UI Systems team builds the high-performance engines and core graphics infrastructure that power millions of devices. We own the low-level C++ frameworks, rendering pipelines, and system architectures that enable smooth navigation and rich animations. Our work sits at the intersection of hardware and software, where we optimize graphics rendering, memory management, and layout engines to ensure a consistent, lightning-fast experience across our entire device portfolio. We operate in a collaborative, high-trust environment, partnering closely with firmware and silicon teams to push the boundaries of what’s possible on embedded hardware.
As a Senior Software Engineer , you will be a key architect of the core systems that underpin Roku’s user experience. You will design and implement performance-critical code within our UI engine, focusing on graphics primitives, memory efficiency, and hardware acceleration. You’ll tackle complex systems-level challenges—such as optimizing frame rates on resource-constrained hardware and building robust APIs for higher-level frameworks. This role is ideal for engineers who thrive on low-level systems programming, care about performance down to the microsecond, and want to build the high-performance foundations that power the future of television.