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Junior Cinematic Animator

Larian Studios

Guildford

On-site

GBP 30,000 - GBP 40,000

Full time

Today
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Job summary

A leading gaming company in Guildford is seeking a Junior Cinematic Animator to join their creative team. In this full-time role, you will create engaging animations using motion capture and handkey techniques. Candidates should have 1-2 years of experience in the video game industry and knowledge of Autodesk Maya. You will collaborate with peers and senior animators to ensure high-quality outputs while adhering to deadlines. Ideal for those with a passion for RPG storytelling and game development.

Benefits

Open collaborative environment
Commitment to community feedback
Inclusivity in team activities

Qualifications

  • 1-2 years of experience in the video game industry.
  • Experience with motion capture and handling body mechanics.
  • Good communication skills in spoken and written English.

Responsibilities

  • Create charming and believable animations using motion capture and handkey animation.
  • Collaborate with senior animators and peers to produce high-quality animations.
  • Maintain high-quality animations through diligent polishing and resolving bugs.

Skills

Animation fundamentals
Organizational skills
Team collaboration
Communication skills (English)

Tools

Autodesk Maya
Motion Builder
Game engines (Unreal, Unity)
Job description
Overview

A Larian Studios account gives you access to our online services, such as Cross Save and Cross Play, as well as exclusive content. Join our party by creating a new account below.

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Cinematic Animator to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Create charming and believable animations using motion capture and handkey animation.
  • Understand the specific requirements of the game and consistently adhere to the established animation style of the production title.
  • Maintain high-quality animations through diligent polishing and resolving bugs.
  • Have good organisational and time management skills.
  • Collaborate with senior animators and peers to produce high-quality animations.
  • Clearly communicate any issues, blockers and needs to your lead.
  • Adhere to deadlines set by your lead and the production team.
  • Collaborate with cinematic artists to help create an emotionally engaging world.
Requirements
  • 1 or 2 years of experience in the video game industry.
  • Experience in Autodesk Maya.
  • Experience in working with motion capture.
  • Experience in handling body mechanics for characters and creatures alike.
  • Knowledge of animation fundamentals, techniques, and acting/staging.
  • A thorough understanding of modern and classical animation styles.
  • An ability to give constructive feedback and receive feedback graciously.
  • Work well within a team environment.
  • Good communication skills in spoken and written English
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to haves
  • Experience in solving production limitations of character and animation pipelines.
  • Experience with storyboard and layout.
  • Experience working in a game engine (Unreal, Unity, proprietary).
  • Experience in Motion Builder.
  • An interest in tackling technical aspects of animation.
  • Knowledge of Python and MEL.
  • A passion for storytelling and video games, especially RPGs.
  • Formal art training.
What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel.
  • An open, collaborative environment where ideas are welcome and encouraged.
  • A managerial team consisting of highly experienced game developers at the top of their fields.
  • Sharing hobbies and passions with like-minded colleagues.
  • Inclusive environment with many activities organized by the studios or the employees.
  • Commitment to making the best game possible for the fans, including listening to community feedback.
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