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Lead Shader/Material Artist — UE5, Onsite 3 days/wk

Applied Intuition Inc.

Brighton

On-site

GBP 65,000 - 85,000

Full time

30+ days ago

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Job summary

A leading gaming studio in Brighton is seeking a skilled Lead Technical Artist specializing in shaders and materials. In this role, you will leverage your expertise in Unreal Engine 5 to drive material workflows, optimize performance, and collaborate with teams for AAA game development. The ideal candidate has over 7 years experience in the industry, with proven leadership in developing high-quality visuals. This position requires onsite presence at least 3 days a week.

Qualifications

  • Minimum 7+ years’ experience in the games industry, with at least 2 shipped AAA titles.
  • Proven track record as a Senior or Lead Shader/Material Artist.
  • Strong understanding of PBR workflows and material authoring.

Responsibilities

  • Define and drive the visual and technical quality bar for shaders and materials.
  • Lead R&D into UE5’s advanced rendering features.
  • Manage, mentor, and inspire a team of shader/material artists.

Skills

Expert-level proficiency in Unreal Engine 5 material editor
Strong leadership and mentoring skills
Expertise in shader/real-time material workflows
Understanding of PBR workflows

Tools

Substance Designer
Houdini
Job description
A leading gaming studio in Brighton is seeking a skilled Lead Technical Artist specializing in shaders and materials. In this role, you will leverage your expertise in Unreal Engine 5 to drive material workflows, optimize performance, and collaborate with teams for AAA game development. The ideal candidate has over 7 years experience in the industry, with proven leadership in developing high-quality visuals. This position requires onsite presence at least 3 days a week.
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