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Unreal Engine Developer (Engineering) Remote (UK and EU time zone)

Zenos Technology

Remote

GBP 50,000 - 70,000

Full time

Today
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Job summary

A growing technology studio in the United Kingdom is seeking an experienced Unreal Engine Developer to join their core tech team. The role involves implementing key features, solving technical challenges, and creating efficient core software. Candidates should have over 6 years in game development with strengths in Unreal Engine and C++. This position is crucial to their strategic plans for 2026 and requires a hands-on approach in an evolving environment. Interested candidates are encouraged to apply early in the new year.

Qualifications

  • 6+ years of professional experience in game development.
  • Experience with Unreal Engine and online multiplayer applications.
  • Solid understanding of JSON, REST, Socket & Websocket standards.

Responsibilities

  • Implement and improve core software using Unreal Engine 5.
  • Maintain and build code using C++ for assigned work streams.
  • Create tools and maintain code quality.

Skills

Unreal Engine development
C++ programming
Communication skills
Job description

We are looking for an Unreal Engine Developer to join our Zenos Core Tech team.

You will be responsible for implementing key features in addition to solving important technical challenges throughout development.

As an ideal candidate, you will have experience working with Unreal Engine and an interest in online multiplayer applications, managing server infrastructure and game-as-service features.

We are a growing studio, so this requires plenty of hands‑on work creating, iterating, and tuning.

You are comfortable operating in an ambiguous environment where goals and constraints are mostly team‑driven and where change, big and small, is a critical part of the process.

  • Implement and improve a variety of fast and efficient core software using Unreal Engine 5.
  • Tools creation and maintaining code quality.
  • Maintain and build code using C++ for all assigned work streams.
Ideal Experience:
  • 6+ years of professional experience.
  • Experience developing with the Unreal Engine.
  • Great understanding of modern C++/Blueprints (C++17/20 is a plus).
  • Good knowledge of actor lifecycle and game flow.
  • Solid technical understanding or experience with JSON, REST, Socket & Websocket standards
  • Ability to do R&D independently and break ground in new territory.
  • Excellent communication and collaborative problem‑solving skills.
It would be extra awesome if you have:
  • Experience working with Accelbyte
  • Familiar with Unreal Engine Virtual Production tools and pipeline.
  • Experience with modern video and media standards.
  • Good knowledge of Slate and UMG.
  • Experience developing or shipping Unreal Engine Plugins (Content or Code).
  • Experience with Python or GoLang.
  • Passion for esports and live events.

Please note: This role is integral to our strategic plans for 2026. While we are gathering interest now and scheduling initial exploratory calls, we plan to launch the hiring process and begin formally interviewing suitable candidates in early Q1 2026. We look forward to connecting with potential candidates early in the new year.

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