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Materials Artist - Real-Time Texturing & Shaders

Frontier Developments plc

Cambridge

Hybrid

GBP 60,000 - GBP 80,000

Full time

Today
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Job summary

A renowned independent video game developer in Cambridge seeks a Materials Artist to create visually stunning materials and collaborate with teams to develop engaging gaming experiences. Candidates should have extensive knowledge of Substance Designer, solid texturing skills, and experience in a full game production cycle. The role offers a competitive salary, flexible working arrangements, and a supportive environment focused on wellbeing.

Benefits

Success-based annual bonus
Share option schemes
Private family healthcare
Flexitime working hours
Enhanced maternity/paternity leave
In-house subsidised catering
Cycle to Work scheme
Free bike servicing
Social activities and events

Qualifications

  • Experience of at least one full game production cycle.
  • Ability to appreciate, respond to and provide constructive critique.
  • Strong observational skills to translate reference into designer materials.

Responsibilities

  • Create complex, editable and visually stunning materials.
  • Curate materials for landscapes and characters using Substance Designer.
  • Maintain consistent high-quality materials on projects.
  • Build custom tools in Substance Designer to improve functionality.

Skills

Modern texturing/surfacing systems
Substance Designer
Substance Painter
3D authoring software (Maya)
Real-time rendering
Python or other scripting languages
Shader creation
Mentoring and coaching
Job description
A renowned independent video game developer in Cambridge seeks a Materials Artist to create visually stunning materials and collaborate with teams to develop engaging gaming experiences. Candidates should have extensive knowledge of Substance Designer, solid texturing skills, and experience in a full game production cycle. The role offers a competitive salary, flexible working arrangements, and a supportive environment focused on wellbeing.
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