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Remote/Hybrid Technical Artist: Realistic Characters

TIGA Awards

Manchester

Hybrid

GBP 40,000 - GBP 65,000

Full time

Today
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Job summary

An innovative gaming studio in Manchester is seeking a Technical Artist to join their creative team. You will work on narrative-driven experiences, collaborating closely with the Creative Director and various teams to optimize character appearances. This role offers the flexibility of hybrid or remote work, with competitive salary range of £40,000 – £65,000. Ideal candidates should have at least 5 years of experience as a Technical Artist and proficiency in tools like Unity and Maya. Great perks including pension and generous holidays are also part of the package.

Benefits

Great work-life balance
Amazing pension
Cycle to work schemes
Generous holiday package

Qualifications

  • At least 5 years as a Technical Artist.
  • Past experience in Video Games, Animation or VR.
  • Experience of working closely with Realtime Characters.

Responsibilities

  • Collaborate with the Creative Director to ensure an efficient art pipeline.
  • Help with animation, rigging, tools, shaders, and runtime performance.
  • Focus on ensuring Characters look and feel realistic.

Skills

Technical Artist experience
Experience with Unity
Proficiency in Maya
Experience with character rigs and controllers
Python/MEL/MaxScript, C# editor tooling
Job description
An innovative gaming studio in Manchester is seeking a Technical Artist to join their creative team. You will work on narrative-driven experiences, collaborating closely with the Creative Director and various teams to optimize character appearances. This role offers the flexibility of hybrid or remote work, with competitive salary range of £40,000 – £65,000. Ideal candidates should have at least 5 years of experience as a Technical Artist and proficiency in tools like Unity and Maya. Great perks including pension and generous holidays are also part of the package.
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