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Unity Developer

Rezzil and MiHiepa Scout Ltd

Manchester

Hybrid

GBP 40,000 - GBP 60,000

Full time

30+ days ago

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Job summary

A leading VR studio is seeking a self-sufficient Unity Developer to shape gameplay, systems, and experiences at the intersection of sport, gaming, and entertainment. The ideal candidate will have over 5 years of experience in Unity, strong skills in C#, and a passion for creating engaging user experiences. This full-time role offers collaboration in a creative environment, with hybrid work options available.

Benefits

Generous holidays
Pension
Cycle-to-work scheme
Paid cultural fit day

Qualifications

  • 5+ years’ Unity experience (mobile and/or VR strongly preferred).
  • Proven ability to deliver full production features independently.
  • Solid C# and Unity skills across gameplay and UI.
  • Strong portfolio or shipped title that shows creativity and technical craft.

Responsibilities

  • Develop and optimise gameplay and system features for mobile and VR projects.
  • Build clean, intuitive UI/UX that scales across devices.
  • Prototype mechanics and iterate quickly with design and art teams.
  • Support live features, analytics, and monetisation systems.

Skills

Unity experience (mobile and/or VR)
C# skills
Understanding of optimization
Understanding of player engagement loops
Creativity and technical craft
Job description
Overview

This range is provided by Rezzil. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

Direct message the job poster from Rezzil

C- Suite and Executive Games Industry Recruiter - Ambassador at Special Effect

Join Rezzil, the pioneering VR studio transforming how the world plays, trains, and experiences sport. Our work powers performance and play at the highest level — from the Premier League to the NBA — and we’re looking for a self-sufficient Unity Developer with a mobile and gameplay focus to help us keep pushing the boundaries.

You’ll be hands-on from day one — shaping gameplay, systems, and experiences that sit at the intersection of sport, gaming, and entertainment. The ideal candidate understands what today’s players engage with — from VR experiences to mobile trends and modern gaming loops — and can turn that knowledge into features people want to play.

What You’ll Do
  • Develop and optimise gameplay and system features for mobile and VR projects
  • Build clean, intuitive UI/UX that scales across devices
  • Prototype mechanics and iterate quickly with design and art teams
  • Support live features, analytics, and monetisation systems where relevant
  • Collaborate in a flat, idea-driven environment where everyone contributes
What We’re Looking For
  • 5+ years’ Unity experience (mobile and/or VR strongly preferred)
  • Proven ability to deliver full production features independently
  • Solid C# and Unity skills across gameplay and UI
  • Understanding of optimisation, publishing pipelines, and player engagement loops
  • Awareness of what drives player interest and retention in today’s games
  • A strong portfolio or shipped title that shows creativity and technical craft
  • Work with cutting-edge VR tech used by elite teams worldwide
  • Featured on BBC Match of the Day and trusted by the Premier League, NBA, and Red Bull
  • Early access to unreleased VR/XR hardware and experimental gameplay systems
  • Be part of a team shaping how sport, gaming, and entertainment merge globally
  • Hybrid options can be discussed case by case, though we favour in-person collaboration
  • Great work-life balance: generous holidays + Christmas studio shutdown
  • Pension, cycle-to-work scheme, and more
  • The Fit-Check: we’ll pay you for a day to come in, meet the team, and experience our culture before either of us commit — because fit matters as much as skill.
Seniority level
  • Mid-Senior level
Employment type
  • Full-time
Job function
  • Industries Spectator Sports and Computer Games

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