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Modeler (All Levels) - ILM London

Industrial Light & Magic

City of London

Hybrid

GBP 35,000 - 60,000

Full time

30+ days ago

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Job summary

A leading visual effects company in London is seeking a Modeler (All Levels) to design and build 3D characters and creatures. The ideal candidate will have proven experience in VFX modeling, strong skills in Maya and ZBrush, and a keen eye for realism. This hybrid role requires collaboration across teams to meet production needs, with a focus on creating photorealistic assets. Submit your demo reel and resume to apply.

Qualifications

  • Proven professional experience in VFX modeling and sculpting with a portfolio demonstrating expertise.
  • Proficiency in creating photorealistic assets.
  • Ability to collaborate effectively across departments.

Responsibilities

  • Design and build 3D characters, digital doubles, and creatures.
  • Utilise advanced modeling tools to craft geometry and structure of models.
  • Collaborate with cross‑functional teams to achieve desired asset functionality.

Skills

VFX modeling
Sculpting
Spatial awareness
Technical skills
Maya
ZBrush
Collaboration
Attention to detail
Communication

Tools

Maya
ZBrush
Job description

Modeler (All Levels) – ILM LondonIndustrial Light & Magic

Position Summary

We’re looking for a skilled artist with a deep understanding of anatomy, form, function and technical workflows to collaborate with our texturing and creature development teams.

Responsibilities
  • Design and build 3D characters, digital doubles, and creatures with a focus on anatomy, form, and realism, ensuring they are ready for texturing, rigging, and animation.
  • Create hard-surface models and support the construction of environmental assets when required.
  • Utilise advanced modeling tools to craft the geometry and structure of models that meet the technical and artistic needs of production.
  • Collaborate with a cross‑functional team, including Animators, Texture Artists, and other Modelers, to achieve the desired look and functionality of assets.
  • Incorporate artistic skill and technical expertise to develop models that seamlessly integrate into the production pipeline.
  • Participate in creative discussions and provide feedback during team reviews.
Qualifications
  • Proven professional experience in VFX modeling and sculpting with a portfolio that demonstrates expertise in modeling photorealistic assets.
  • Strong spatial awareness and technical skills for the construction of complex hard‑surface assets.
  • Proven experience in creating assets in a feature film or production environment.
  • Proficiency in Maya and ZBrush.
  • Ability to use node networks and procedural workflows is a plus.
  • Strong organisational and time‑management abilities to navigate schedules and meet project demands.
  • Ability to collaborate effectively across departments and assimilate new information quickly.
  • A collaborative team player with excellent communication skills.
  • Exceptional attention to detail and a keen eye for realism.
  • A solid understanding of film production and computer graphics workflows.
Preferred Skills
  • Fundamental skills in subdivision surface modelling.
  • A basic understanding of the full CG pipeline.
  • Production experience with industry‑standard tools and software.
Job Details
  • Seniority level: Mid‑Senior level
  • Employment type: Full‑time
  • Job function: Design, Art/Creative, and Information Technology
  • Industries: Entertainment Providers

Be part of a creative and innovative team where your artistry will help shape the future of visual storytelling. Apply now to take your career to the next level with ILM!

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on‑site per week at a Company designated location, and occasionally from home.

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