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Modeler (All Levels) - ILM London

Disney

City of London

On-site

GBP 35,000 - 60,000

Full time

30 days ago

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Job summary

A leading entertainment company is seeking a skilled Modeler to create groundbreaking CG creatures and digital doubles. This role focuses on designing 3D assets ensuring they meet the production's artistic and technical requirements. Candidates should have proven experience in VFX modeling with proficiency in Maya and Zbrush. The position is hybrid, requiring at least 2 days on-site work per week.

Qualifications

  • Proven experience in VFX modeling with a strong portfolio.
  • Strong spatial awareness for constructing complex assets.
  • Ability to collaborate across departments.

Responsibilities

  • Design and build 3D characters and creatures focusing on realism.
  • Create hard-surface models and support environmental assets.
  • Collaborate with cross-functional teams during production.

Skills

VFX modeling
Sculpting
Proficiency in Maya
Proficiency in Zbrush
Strong organisational skills
Attention to detail

Tools

Maya
Zbrush
Job description

Are you passionate about bringing characters and worlds to life through expert modeling? Join ILM as a Modeler and contribute to the creation of groundbreaking CG creatures, hard-surface models, and production assets.

We’re looking for a skilled artist with a deep understanding of anatomy, form, function and technical workflows to collaborate with our texturing and creature development teams alongside our production crew.

What You’ll Do:

Design and build 3D characters, digital doubles and creatures with a focus on anatomy, form, and realism, ensuring they are ready for texturing, rigging, and animation.

Create hard-surface models and support the construction of environmental assets when required.

Utilise advanced modeling tools to craft the geometry and structure of models that meet the technical and artistic needs of production.

Collaborate with a cross-functional team, including Animators, Texture Artists, and other Modelers, to achieve the desired look and functionality of assets.

Incorporate artistic skill and technical expertise to develop models that seamlessly integrate into the production pipeline.

Participate in creative discussions and provide feedback during team reviews.

What We’re Looking For:

Proven professional experience in VFX modeling and sculpting with a portfolio that demonstrates expertise in modeling photorealistic assets.

Strong spatial awareness and technical skills for the construction of complex hard surface assets.

Proven experience in creating assets in a feature film or production environment.

Proficiency in Maya and Zbrush.

Ability to use node networks and procedural workflows is a plus.

Strong organisational and time-management abilities to navigate schedules and meet project demands.

Ability to collaborate effectively across departments and assimilate new information quickly.

A collaborative team player with excellent communication skills.

Exceptional attention to detail and a keen eye for realism.

A solid understanding of film production and computer graphics workflows.

Preferred Skills:

Fundamental skills in subdivision surface modelling.

A basic understanding of the full CG pipeline.

Production experience with industry-standard tools and software.

Be part of a creative and innovative team where your artistry will help shape the future of visual storytelling. Apply now to take your career to the next level with ILM!

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

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