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Lead Sound Designer: Shape Immersive Audio

Cloud Imperium

Manchester

On-site

GBP 50,000 - 70,000

Full time

30+ days ago

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Job summary

A leading gaming studio in Manchester is looking for a Lead Sound Designer to drive audio design for the multiplayer game Star Citizen. You will lead the audio team, set quality standards, and be involved in all audio aspects of the project. The ideal candidate has strong sound design skills and experience in leading teams, along with proficiency in industry-standard tools such as Wwise and Reaper.

Qualifications

  • Experience as a lead or equivalent in a senior role.
  • Strong creative sound design skills.
  • Must have experience with sprint planning and reviewing.

Responsibilities

  • Set the quality bar for the audio team through creating & implementing world-class audio.
  • Work with the Audio Director to define and maintain vision.
  • Mentor the audio team and embed best practice principles.

Skills

Creative sound design skills
Advanced working knowledge of Wwise middleware
Knowledge of DAW tools
Ability to mentor team members
Ability to work to tight deadlines

Tools

Reaper
Pro Tools
Cubase
Nuendo
Job description
A leading gaming studio in Manchester is looking for a Lead Sound Designer to drive audio design for the multiplayer game Star Citizen. You will lead the audio team, set quality standards, and be involved in all audio aspects of the project. The ideal candidate has strong sound design skills and experience in leading teams, along with proficiency in industry-standard tools such as Wwise and Reaper.
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