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A tech company in the UK is seeking an experienced engineer to develop compilers for mobile GPUs. The ideal candidate will possess strong knowledge of the LLVM compiler family and have at least 5 years of experience in GPU development. Excellent programming skills in C or C++ are required. This role offers opportunities for collaboration with performance optimization teams, targeting advanced GPU capabilities for machine learning and neural networks.
Hey Adam!
We have this role in the UK. Would you be open to this on a remote basis?
Compilers are a key part of GPU and Machine Learning technology. They ensure the most efficient code runs on highly multithreaded, deeply pipelined acceleration engines for graphics, compute, and neural network use cases.
We are seeking engineers with experience in compilers, code generation, and optimization. Expertise in using the LLVM compiler family is required. Experience in GPU computation and GPU shader optimization is desirable. A strong understanding of shader cores and hardware neural network accelerators is also beneficial.
The candidate should be familiar with shading and compute languages such as GLSL, HLSL, SPIR-V, or OpenCL-C. Excellent programming skills in C or C++ are required.