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Supervisor jobs in Brazil

Stylized 3D Characters Team Lead

Room 8 Studio

Brazil
Hybrid
BRL 120,000 - 160,000
26 days ago
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Stylized 3D Characters Team Lead
Room 8 Studio
Brazil
Hybrid
BRL 120,000 - 160,000
Full time
26 days ago

Job summary

An international game development studio is seeking a Team Lead specializing in stylized character creation. You will supervise a talented team, ensuring high standards of artistry and guiding them through project challenges. The ideal candidate will possess strong technical skills, experience in game development, and an artistic vision. This role offers competitive rewards and opportunities to work with top global publishers.

Benefits

Competitive financial reward
Diverse and inclusive culture

Qualifications

  • Proven experience managing a stylized 3D character art team in game development.
  • Ability to ensure artistic and technical quality of team outputs.
  • Strong visual standards and industry knowledge.

Responsibilities

  • Lead and supervise character artists in the project.
  • Maintain quality control of artistic outputs.
  • Provide mentorship and solve artistic challenges.

Skills

Project Lead experience
Team leadership
High-poly sculpting (ZBrush)
SubD modeling (3ds Max/Maya)
Texture baking
Upper-Intermediate English

Tools

Substance Painter
Marvelous Designer
Job description

Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.

  • Locations: Albania; Armenia; Bosnia; Brazil; Bulgaria; Croatia; Cyprus; Czech Republic; Estonia; Georgia; Greece; Latvia; Lithuania; Malaysia; Moldova; Portugal; Romania
  • Cooperation: Remote
  • Team: 3D characters

The next great challenge is coming:

Room 8 Studio is currently looking for a proficient and experienced Team Lead who specializes in stylized character creation and has a strong background in game development.

The ideal candidate is a leader who can maintain high standards of quality and style, with knowledge of the technical and artistic constraints of the character creation process.

In your role as a Team Lead, you will be responsible for supervising and assisting a team of skilled character artists in bringing concept designs to life by creating unique personas, animals, and creatures that will inhabit various worlds. You will be able to provide guidance and support to your team, overcome any challenges that may arise, and offer constructive feedback with ease.

Superpowers
you have are
  • Proven experience as a Project Lead or Team Lead within a Stylized 3D Character Art team in a game development environment;
  • Ability to manage and review the quality of the team’s output, ensuring it meets artistic and technical standards;
  • Skills in mentoring, guiding, and resolving artistic and technical challenges within the team, as well as providing clear, constructive feedback;
  • A refined artistic eye and commitment to high-quality visual standards;
  • Comprehensive industry knowledge of current pipelines, tools, and trends;
  • Strong expertise in full-cycle character creation, including high-poly sculpting (ZBrush), SubD modeling (3ds Max/Maya), topology for animation, cloth simulation (Marvelous Designer), anatomy, UV mapping, texture baking, and texturing (Substance Painter);
  • Upper-Intermediate+ English level (written and spoken) for seamless collaboration and documentation.
You’re a rockstar
if you have
  • Experience with game engines;
  • Proven ability to create creatures;
  • Solid understanding of rigging and animation pipelines;
  • Strong foundational drawing skills.
As a part of Room 8
studio, you will
  • Develop 3D Stylized Characters Sub-division and lead projects in this direction;
  • Execute quality control of the work of artists in the team;
  • Assist and solve problems in the team that are related to the artistic and technical side of the project;
  • Organize the work of the team within the project and specific tasks;
  • Create technical specifications and guides;
  • Build a team with the support of a strong recruiting department, participating in the hiring process as a technical interviewer and reviewer;
  • Estimate projects and take part in test projects;
  • Create high-poly and low-poly models of stylized characters for games on given concepts;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Work with texturing in Substance Painter (hand-paint texturing, in case the project requires it).
  • Competitive financial reward (yes, we are fair enough);
  • Challenges to raise your XP score by working on projects with the top global game development publishers;
  • A culture of diversity and inclusion that unites the most outstanding talents;
  • A community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you.

Fraud alert

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Please be cautious of any communication from non-corporate sources. For more details, please refer to our Anti-Fraud Policy

* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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